All tutorials will be focused on the DS
More will come when I get the time
Setting Up Visual Studio .NET 2003
MaxScript Tutorials
You've found a modeller who uses 3ds max, but why waste time using a bloated 3d file format (which you would have to convert to fixed point for speed), when you could export only what will really be used?
MaxScript 1 - Exporting Raw Vertices and Color
MaxScript 2 - Exporting Multiple Meshes With Texture Coordinates
3D
Basic 3D Concepts
NeHe Tutorials
These tutorials are from the devkitpro examples, and were coded by dovoto and ethos.
Below are a more verbosive explanation and the source files can be found within the devkitpro installer.
NeHe 1 - Initialization
NeHe 2 - Shapes
NeHe 3 - Vertex Colors
NeHe 4 - Translations and Rotations
NeHe 5 - 3D Shapes
NeHe 6/7 - Lighting, Textures, and Materials